In this type of online scam, the scammers try to trick you into revealing your highly personal info, such as your passwords and bank details. This helps to protect you against phishing scams. One of the most important features of Bitdefender Antivirus for Mac is its anti-phishing protection. This is really helpful for parents who want to ensure that their children are not exposed to stuff that is dangerous in nature. This includes the ability to block access to specific websites, as well as to set time limits for online activities. This allows you to control what your children are able to access online. Parental Controlīitdefender Antivirus for Mac includes parental control. Additionally, the software also includes features such as parental control and anti-phishing protection, which help to keep your Mac and your family safe from online threats. These include real-time protection, a powerful firewall, and a comprehensive scan engine. How Bitdefender Antivirus for Mac Protects You Onlineīitdefender Antivirus for Mac provides several layers of protection to help keep your Mac safe from online threats. The software is regularly updated to provide you with the latest protection against new and emerging threats. Safe Browsingīitdefender Antivirus for Mac includes safe browsing features that protect you from phishing scams, malicious websites, and other online threats. Even someone who is new to computers can get away with this with ease. The software is user-friendly and easy to use you won't find it difficult to navigate around and look for other stuff. This makes sure that the rest of your PC is safe. You can easily detect the intruder and restrict it from infecting other files. The quarantine feature allows you to isolate infected files and prevent them from spreading to other parts of your device. It gets rid of everything from malware to ransomware all are taken care of with ease. Comprehensive Scanningīitdefender's scan engine is highly effective in detecting and removing viruses. This prevents malicious traffic from getting in and doing their actual harmful stuff. The software includes a powerful firewall that helps block traffic you don't want to have on your Mac. It constantly monitors your device for things that create havoc. Key Features of Bitdefender Antivirus for Mac Real-Time Threat Detectionīitdefender Antivirus offers real-time protection against the latest online threats. It's designed to provide the highest level of protection against all types of online threats while still being user-friendly.īy choosing Bitdefender, you can rest assured that your Mac is protected from the latest threats and vulnerabilities. This makes sure that they remain protected no matter what so that sitting back and relaxing happens naturally. It protects them from all sorts of viruses and threats that might harm their device. It's an antivirus solution specifically designed for users to feel the peace of mind they desire. What is Bitdefender Antivirus for Mac?īitdefender is a well-established brand in the world of antivirus software, known for its cutting-edge technology and effective protection against threats. This is where Bitdefender Antivirus for Mac comes in. With the rise of internet-based crimes, it's crucial to ensure that your Mac is protected against everything that threatens your safety. As more and more people turn to Macs as their preferred choice of computer, the need for robust, reliable antivirus software surges.
0 Comments
Patanjali said this on Apat 11:00 pm | ReplyĪbout to try JBridge out. The output doen’t have to be at the DAW’s rate and bit depth. However, if you made a VST plugin that wrote directly to a Realtek or Creative output, you would probably cater for 80% of the motherboards. Patanjali said this on Apat 10:09 pm | Replyįurther to my post above about audio streaming, I was using ASIO4All for VSTHost. I have tried Wormhole2 and VSTHost but but there were too many glitches. One scenario is to use the motheboard’s builtin multi-channel sound for studio headphone feeds, rather than expensive Output channels on the main sound card. Someone in the KVR thread suggested catering for audio streaming. Just one more suggestion: I think that you can download a PayPal button with the supporting JS to post on your website so that it would easier to make a payment to encourage JBridge development. Please post the PayPal amount to send in US$ also. Maybe you could cut a deal with them to license your code to use within Reaper 圆4? If you could contact the Reaper development team, I’m sure that they would work with you so that the FXs could be displayed inside the FX chain window. I tested JBridge in Reaper 圆4 and it works for almost all the plugins I have tried. Is it my fault or a restriction in jbridge?Ĭheck you mail. Unfortunately I can’t activate more than one output. One more thing: when I insert a jbridged VSTi I always have only one output for this instrument. Thanks, J, it works! Fantastic! I will keep my promise and I am glad beeing able to support our cool developement. I’ve noticed that some hosts will ignore duplicate plugins or won’t recognize them until they’re all re-scanned again. You may need to have your host to rescan the plugin’s folder again. I think I do a mistake, is it possible? Do you have an idea what the problem can be? But when I insert a VST instrument I don’t see in the list. When I insert a VST effect, I see in the plugin-list. I surprise honestly I would immediately pay 100 Dollar for this software if it also supports VST instruments. So it would be absolut fantastic if you also could “outsorce” them from your host. Wow, I love this idea! But why do you only support VST plugins and not also VST instruments? Espacially VST instruments need a lot of ram. Jay Weigel said this on Apat 9:22 am | Reply If I try to create an instrument track and insert Omnisphere there, I am told that the program looked for “Output 1 Stereo”, and found “Output 1” therefore the track will be silent. One small issue, with Omnisphere it only works when I insert Omnisphere 64 into the VST Instruments panel. I am using Cubase 5 64 bit, Jbridge has worked on Omnisphere and Massive. I cannot get jbridge to work on the Absynth4 Stereo.dll. The demo is fully functional, except saving and loading, and it will go silent after 20 minutes.ġ63 Responses to “jBridge ( for Windows )” Please read this section for details on how to use it. ( note: some antivirus programs seem to think this is a virus, if you see that message you can safely ignore it, but if for some reason you’re still concerned please feel free to submit this file to your antivirus vendor for analysis – like I did, together with a nice message thanking them for being so overzealous! ) Using inter-process communication mechanisms, it aims to make it possible to run 32bit plugins in 64bit hosts, 64bit plugins in 32bit hosts, or even bridging 32bit plugins to 32bit hosts, allowing to overcome the memory limitations of a single 32bit process, in this last case. If you need the latest jBridge update, please click here. If you’re looking for a VST bridge for Mac OS X, please click here. Note □ : This software works in Windows XP or above only. JBridge is an application designed for bridging VST plugins in Windows (up to the 2.4 VST specification). The problems, however, are manyfold once multiple enemies come on the scene. Against single enemies it feels great as you duck and dive, dancing around claws and returning blows with a bone-crushing stun baton. There's no timing window, you just have to be holding a direction and you'll duck an incoming swipe. The way the combat works should be brilliant – you can hold left and right on the left stick to dodge incoming attacks. Even one on one, The Callisto Protocol is prone to absolutely merciless battles that can visit insta-death on you seemingly at will. Having now finished it on default difficulty I now know it's because the fighting system fundamentally doesn't work with any more than a single enemy. When I played the preview back in October I liked the heavy weight and brutality of the combat, assuming the difficulty came from being dropped in cold, part way into the action. But the constant, crushing forgivingness of the fighting makes it an ordeal. On the basis of what I've mentioned so far, I really wanted to like The Callisto Protocol more. There's little slow burn or build, just gaps in between the shouting and things grabbing you. It does have its moments, with some nice spooky touches and a few surprises here and there, but it's very much in the LOUD NOISES wheelhouse of scary gaming overall. There is a more action focus over extended tension building overall. You're constantly trying to manage your inventory weighing up every bit of ammo and health as to what you can afford to leave and take. The Callisto Protocol has a classic survival horror feel in that sense. No one's trying to be a hero, just survive. The alien issue is very much on a list of things to deal with along the way, giving everything a pleasingly grounded feel. go! Like Dead Space, which was co-created by Striking Distance Studios founder Glen Schofield, The Callisto Protocol is focused on survival and problem solving over anything more noble, like saving the galaxy – get out of prison, find a ship to escape in, reach it, and so on. It's nothing groundbreaking, but good enough for a solid sci-fi adventure – you're a cargo pilot who crash lands on Callisto, one of Jupiter's moons, along with the terrorist that sabotaged your ship. It's a weirdly cool little detail, as well as a useful one. When monsters are moving through air vents you can actually follow their position from the audio, and know where they're going to pop out. Sound design overall is excellent, with the station clanging, creaking, and groaning like it's alive. There are some great tonal shifts in terms of lighting, space, and atmosphere as well that add some really nice vibes – areas awash in blood red light (because of all the blood on the lights) a section in an oxygen processing forest that's tense as all hell, while the trees around you rustle and chitter. It's full of levels and environments that I actively enjoyed exploring and finding things to look at – the level of detail, texture, and ambience to everything is incredibly well done, from grimy metal to haze in the air, and it's never less than a beautiful thing to see. Developer Striking Distance Studios has done an amazing job at creating something this polished and visually strong. For starters, The Callisto Protocol is a fantastic looking game. Platform(s): PS5, PS4, PC, Xbox Series X, Xbox One (Image credit: Striking Distance Studios) PES 2016 forces you to use tactics and teamwork, and rewards you for your efforts. The discomforts accumulate: the automatic selection of players on the pitch is more random than ever, sometimes the players do not take advantage of the plays you create, and the ball seems magnetized to the goalkeepers’ hands. Despite all mechanical and tinkering, your best tactic is still just to wait for the attacker to make a mistake on a pass and intercept, rather than trying to make a tackle. One key example of this is the pure frustration of trying to retake the ball. With so many improvements, why hasn’t FIFA 16 retained the soccer top-spot? The problems are in the gameplay itself. These spectacles are the true strength of FIFA – and the one area where it still feels superior to PES 2016. When one of these moments occur they replicate the feel of a real game, making you want to stand up clutching your head in amazement. The "Magic Moments" of FIFA 16 are the result of some canny calculations by the developers at EA Sports to adjust the animations, shooting, and physics. For example - in career mode - you can put your created player through training mini-games to improve their stats. Here the micro transactions of FUT become a lesser evil, letting you enjoy its systems without paying real cash.Īll of the other modes have also been enhanced with small improvements. You can compete in four increasing difficulties to win gold. It provides a random selection of players for each position, helping train newcomers to FUT and offering a more accessible version of the mode for those less interested in the management aspects. FIFA Ultimate Team (FUT) has seen improvements through FUT Draft: a great way to enjoy this mode without having to spending hours in front of a computer creating your team. (20% off regular menu priced items for health care workers) See MenuĮvery day from 2-6 PM and includes $0.50 off all drinks. Friday specials from 3-6 PM including drink specials and 50% off select appetizers. Monday-Friday from 3-6 PM and Reverse HH every day from 9 PM-Close. See MenuĮvery day from 4-6 PM and includes $1 off domestics and wells. Specials include discounted appetizers, $1 off all beers, select $3.50 wells, select $5 wines, and select $4.50 infusions. Monday-Friday from 3-6 PM and All Day Sunday. Tuesday-Friday from 3-5 PM and includes $1 off specialty burgers. Includes discounted beers and appetizers. Tuesday-Saturday from 3-6 PM and all day Sunday. See MenuĮvery day from open to 7 PM which includes getting four quarters back with every draught beer so you can play some games. See MenuĪvailable every weekday from 2-6 PM including wine, beer, cocktail, and $5-$7 appetizer specials. Monday-Saturday from 3-5 PM and includes 1/2 off wine pours, $6 mixed drinks, and $9 craft cocktails. See MenuĮvery day from 3-6 PM and there are daily changes of Happy Hour drinks. Includes discounted cocktails, wines, wells, and beers and several discounted appetizers. Tuesday-Thursday from 3-6 PM and 8-10 PM. Includes $6 drink specials, half off wines by the glass, and $2 off local beers. Monday-Friday from 3-6:30 PM and all day Sunday. Tuesday-Friday from 3-6 PM and includes discounted apps, entrees, and drinks. Includes $2 off draft pints, $5 well spirits, $7 mule varietals, and $2 off fries. Tuesday-Friday from 2-6 PM and all day Sunday. Includes select food and drink items at $3, $6 and $9. Monday-Friday from 2-6 PM and reverse HH Monday-Thursday from 9PM- Close. Weekday happy hour ( Tuesday– Friday) from 5-6 PM for half off all glass pour wine, Tuesday is all night happy hour for half off select bottles of wine, and Wednesday is all night happy hour for half off all draft beer. Monday-Thursday from 3-6 PM and includes several food specials and drinks starting at $4.50 and wine starting at $5.00. Reverse HH is on Sunday-Thursday from 9 PM-Close and Friday-Saturday from 10 PM-Close. Monday-Friday from 3-5 PM for half price drinks. Monday – Friday from 3-9 PM and includes $3.00 domestics Monday-Friday from 2-6 PM and includes half price on apps and drink specials. Monday-Saturday from 3-6 PM and includes $4 domestic bowls, $4 wells, and more. See MenuĮvery day from 2-5 PM and includes $1.50 off beer/wine and $1.50 off appetizers. See Menuĭaily from 3-6 PM and includes $2 off beer, wine, and spirits. Monday-Friday from 4-6 PM and includes several food specials, $5 beers, $7 cocktails, and 1/2 off wine by the glass. Specials include discounted snacks/apps and select $2.50, $4, and $5 drinks. Monday-Friday from 3-6 PM, Reverse HH Wednesday-Saturday from 9-11 PM, and All Day Sunday. Includes several discounted apps, $2 off tap beers, $2 off glass wine, and discounted cocktails. Includes $1 off all wines, beers, and cocktails by the glass. All day Mondays and Tuesday-Saturday from 4-6 PM. A lot of this can be done directly in Figma. While it’s important to note that everyone plays a role in accessibility, designers can help tremendously through continuous testing during the design process and documentation. Accessibility is a huge consideration when building a new Drupal site-or any website or application for that matter. There is a long list of community plug-ins available for faster design implementation, interface visual elements, layout, accessibility, annotations, and more. Similar to Drupal, Figma has backing and support from the design community. We typically use this during our internal design syncs or team meetings to discuss design decisions on the fly. Clicking on a user’s avatar jumps to the frame or component the user is working on. This familiar interface makes it easy for all of our team members-familiar with design tools or not-to navigate, inspect, and comment. The Figma interface mimics other online collaboration tools like Google Docs. Designs can also be shared directly with developers early and often-improving communication. We have removed the need for file versioning and sharing by keeping design iterations all in one place with the ability to version control right from the same file. The entire team can work in the same file all at once without slowing things down. By keeping all artifacts-personas, journeys, wireframes, design systems, and prototypes-all in one place, it makes collaboration and consistency much easier to maintain.įigma is a web-based platform that gives you the ability to work within the local app or directly in the browser. The team at Phase2 landed on Figma as the tool we use during the creative process. Over the past decade, I have had the opportunity to use several of these tools. Zeplin and Avocode are also design export and development handoff tools that are available. The list includes Adobe XD, Framer, Sketch, InVision Studio, Axure, and Figma. Many of them provide a vastly better design handoff experience and remedy the historical issues I laid out. The market has been flooded by design and prototyping tools. How has the design handoff process been improved? Where are we headed? Many of the responsive adjustments were, yet again, left to development to interpret. Developers were left with questions involving how components scaled to the larger screen grid and reduced in size for smaller devices. Mobile and tablet devices were accounted for during the design process, but several responsive device edge cases were not accounted for. This led to more back-and-forth discussions between design and development with many of the decisions left to the frontend developer to determine. While the designer did include compositions outlining treatments for major interactive components like the main menu and search, many other component states were never defined. Exporting all of these assets for implementation added considerable designer time. The design compositions included a vast library of graphic elements, imagery, iconography, fonts and colors. The developers began compiling assets and while the individual compositions might have been beautiful, there were many inconsistencies.īasic components like buttons, links, menus, and accordions featured subtle variations that required multiple versions and styling settings to match what was reflected in the approved designs. No one really knew which file was the source of truth and no one wanted to be the one to delete the wrong file. Since the design went through so many rounds of iterations, the team was left with a wasteland of file versions. These design files consisted of multiple responsive artboards, requiring an export to PDF and flat images for development. The designs had been created with a mixture of Adobe Creative Suite tools. Invariably there would be a lot of issues to resolve. However, the designer couldn’t move on to future design enhancements or the next client project until the developers had what they needed to actually build this website. The development team was then assembled and the designs were shared. The client stakeholders provided feedback and once the new design was approved, the build started. Page compositions were identified and the UI designer jumped in to bring the design experience to life with branded visuals. The strategy and UX team produced a strong information architecture, countless wireframes, and page flows. The creative team worked for months establishing the digital experience for a new Drupal 9 website. Historically, it was common for the design work handoff to follow this scenario: Phase2’s Director of Design, Matt Curtin, describes how the digital design process has evolved and the role that Figma can play in Drupal development.Ĭan you provide some context on where we’ve been in terms of the web design process? Mojo morphingįrom the earliest days, Side Effects threw good parties. All this in addition to the tools around the core Action module, such as the channel editor JIVE and the Material Editor Lava. But Prisms also included Mojo – a morphing package, Moca a motion control interface and ICE, Interactive Compositing Environment. In Prisms this was controlled and programmed by SAGE which allowed the procedural SOP’s to produce say complex reflections on logos that were not naturally available directly. To work on Prisms meant as it does still today – an offer of expanding on the functionality of the products via procedural animation. Interestingly, many of Houdini’s features and products can be mapped back to that set of applications that passed the torch to Houdini around 1986 (although there was a period when both Houdini and Prisms was sold). By the time the software was being phased out, Prisms was a suite of software products, all referred to as Prisms but really almost separate products in their own right. Prisms or the Action 3D animation module at its core was the first of the company’s products. Action 3D: The screen grabs are from PRISMS 7 running on Kim’s own SGI Octane Kim Davidson and Greg Hermanovic bought the rights of the Prisms 3D software source code from the receivers and incorporated Side Effects Software as a company (as you can hear in our exclusive interview with Kim Davidson). But in late 1987 Omnibus got into trouble and fell into bankruptcy. In 1987 Omnibus was the largest CG production house in the world having just acquired Robert Abel and Associates and Digital Productions the year before, who had a CRAY computer. Listen to our interview with Kim Davidson below: īefore there was Houdini there was Prisms, which was based on in-house code written for the computer production company Omnibus. This work allowed, for the first time, efficient rendering of volumetric effects such as smoke and clouds in a micro-polygon imaging pipeline. We talk to co-founder, chief executive officer and president of Side Effects Kim Davidson, and two of Side Effects’ staff honored at this year’s Sci-Tech Oscars, Andrew Clinton and Mark Elendt, about the invention and integration of micro-voxels in the Mantra renderer. The company’s Houdini product rides high as the go-to tool for procedural and effects animation. This year marks the 25th anniversary of Side Effects Software. You can recruit troops straight from the buildings that generate them.You can use the mouse wheel to zoom in and out on the adventure map.The more upgraded towers in the town, the more ballistae are built and can help in the defense of the town. When towers are upgraded (tier 2), they provide Ballistae to the defense.When you upgrade a building that produces troops, it will produce upgraded versions of its troops instead of basic ones.You can construct small buildings on a large building site, but not vice versa. The size of the build site – small, medium, or large – and your current resources determine what you are able to build at that site. In order to build on a build site, left-click it and choose what to construct. Buildings can produce resources or troops, unlock research possibilities or provide other services to your kingdom. Build Sites are where you construct buildings.If you move a troop into an enemy troop’s melee range – their Zone of Control – and then try to move within, through or leave that area, the enemy troop will perform a free attack. Most troops have Attacks of Opportunity.If any troops are lost before their turn, that source of Essence will be lost. Thus, your troop setup determines your potential Essence gain per battle round. Each troop gives your wielder one or more Essences specific to that troop type at the start of their battle turn.During the battle, your wielder gains Essence from troops when it’s their turn, and from other sources at the beginning of each round.Powers are superior to skills and will add a real advantage in both battle and building your kingdom. From there on, the wielder will be presented with new power options at every eighth level (i.e., 16, 24, and so on). At level 8 your wielder will be able to choose their first Power.Hold down the ALT key (default binding) to highlight objects on the map.If you build a Rally Point, you can from there purchase troops from your other towns and settlements. Brand Rep Wrap-Up: April 2023 Spiceworks Originals.Somehow it came down from MS and it wasn’t a Windows Update. The app 100% wasn’t installed in the image. Today all my Windows 11 22h2 Enterprise imaged desktops had Teams auto install itself. Remember, Wake on LAN is not supported on Intel ethernet 10-gigabit adapters. You did not mention if you checked the BIOS settings for the Advanced Power State setting. The memory contents are swapped to the disk drive, and then reloaded into RAM when the system is awakened. The CPU clock is stopped, but RAM is powered on and being refreshed. S1 - System is in low power mode (sleep mode). Settings for Wake on LAN (WOL), generally display under the Power Control area, and are titled "Wake on LAN" and/or "Wake on PME." To allow remote wake-up, enable the setting that corresponds to your adapter connection.Įach state represents a different level of power, from fully powered up to completely powered down, with partial levels of power in each intermediate state. Please find the software spec of your NAS, Wake on LAN is listed under Power Management.May need some more info.(like what OS are we talking about?) In this case you would have to power your NAS on again manually and then shut it down manually. Note : If the power connection is physically removed or there is an unexpected power failure when the NAS is turned off, Wake on LAN will not function whether or not the power supply has been reconnected or the power came back before trying to wake it up. On Mac, select a NAS from the list first and then click Tools to execute the same commands. In Windows, right click your device in the list and select Sleep, Restart Device or Shut Down Device. Press the Wake Up button and wait for your NAS to start up Here you can find your device(s) by name or you can also input their MAC addresses. You can now press the power button to bring up Remote Wake Up and send a “magic packet” to your NAS and make it wake up. Launch QFinder and let it find your NAS automatically, or you may also add it manually This is a very important step as it won’t be possible to wake your NAS up without it.Īlso here, make sure that Wake-on-LAN (WOL) is set to Enableĭownload and install QFinder Pro for your selected operating system On your NAS, please go to Control Panel > System > Power and make sure EuP Mode Configuratio n is set to Disabled (this is the default setting). We recommend setting a fixed IP for your NAS Your computer and NAS has to be in the same LAN for this feature to work properly Secured login and multi-factor authentication.Support Milestone Surveillance Platform.NAS Smart Surveillance System Solutions.NDR Solutions against Targeted Ransomware.Software-defined Platform Total Solution.Support Platform9’s Managed OpenStack Solution.Veeam-Ready and Virtualization Certifications.With Linux and ZFS, QuTS hero supports advanced data reduction technologies for further driving down costs and increasing reliablility of SSD (all-flash) storage. QuTS hero is the operating system for high-end and enterprise QNAP NAS models. WIth Linux and ext4, QTS enables reliable storage for everyone with versatile value-added features and apps, such as snapshots, Plex media servers, and easy access of your personal cloud. QTS is the operating system for entry- and mid-level QNAP NAS. To automatically get the system time from the Internet, or set the system time manually. The NVR automatically selects the highest resolution supported by the screen. The following window pops up automatically. If your TP-Link security cameras are not in the same subnet as your NVR, the NVR will automatically modify the IP addresses of your cameras. Quick Setup When Plug and Play is Disabled Quick Setup When Plug and Play is Enabled If you have enabled Plug and Play, refer to The Quick Setup Wizard guides you through the process to set up your NVR. It is recommended to enable this function to simplify the processes of quick setup and adding cameras. , your cameras will be automatically added to the NVR. If you don’t want a gesture password, click Enter a password reset email for your NVR and cameras, which is used to reset the password if you forgot it. Set the login password for your NVR and preset a password for the cameras. Follow the steps below to log in to your NVR for the first time. With an user interface displayed on monitor, it is easy to configure and manage the NVR. Follow the steps below to connect the devices.Ĭonnect your monitor to the HDMI or VGA port according to the connection port it supports.Ĭonnect your monitor to a power source and turn it on.Ĭonnect the LAN port of the NVR to a network device with an Ethernet cable.Ĭonnect the provided USB Mouse to the USB Interface of the NVR (front panel).Ĭonnect the cameras to the network device. Connect the NVR and cameras to the network device to ensure they are in the same network. To manage multiple cameras, you should prepare a network device, such as a switch or a router. Moreover, you can manage and monitor the NVR and cameras remotely via the VIGI app or VIGI Security Manager. Also, it supports detecting events and sending you up-to-date notifications. With the support of ONVIF, you can easily add cameras of different brands. The VIGI network video recorder (NVR) coordinates with camera systems to help you view, store, and playback videos. A position slider allows random access to any point in the video and a timeline view is available Control the speed of playback.Enable Remote Management via Cloud Services Key features: Support wide selection of IP cameras (1200+ models), and virtually all ONVIF cameras Monitor and record 64 camera sources simultaneously Record video steam in Xvid format Watch footage in real time online with remote login Record and archive compressed surveillance video for later viewing There are controls for playback and stepping frame by frame. Transform a IP camera into a nanny camera to peek in on your child or babysitter Record video from open IP cameras around the globe. Capture the activity near your home, boat or other property Use a IP Camera Recorder as a Nanny Cam. Create a surveillance system to record activity around a business or retail store Home Security. You can use it for: Business Surveillance. It supports a large selection of Network Cameras (1200+) and is used in multiple industries including security, aerospace and defense, museums, hotels, shops, zoos and many others. Save records to the local folder or to the cloud. Schedule automatic captures or recordings. Connect remotely by using your mobile phone. It allows you to monitor and record activity at home and work from any location with access to Internet by turning your computer into a DVR system. |